Passive AbilityArcane OrbsSummon 3 arcane orbs to spin around you, piercing through enemies and dealing 225-375% Lunar Damage. These orbs also cause a small arcane explosion, dealing 25% of the base damage to nearby enemies.+25% Ability Damage+100% Damage to ElitesEmpty Rune SlotEmpty Rune SlotEmpty Rune SlotCosmic Studies
Endless Dark RitualArena of IkarTowering walls of white marble stone rise around the blood stained arena floor where the greatest warriors in history fought and died for King Ikar's amusement. The very air seems thick with the memory of ancient combat and the roars of bloodthirsty crowds.Endless Dark RitualFight endless waves to test your build. Faction experience gains are lower and progression resources are scarcer in this mode.
Primordial RuneAthRune Level 10+37.5% Chance to Stun with Primal DamageOpen entry
Aura of DecayPassive Abilities›
Passive AbilityAura of DecayYou are surrounded by an aura that deals 150-250% Umbral Damage to Cursed enemies every 1 seconds, with a 5% chance of dealing one Life Damage to Cursed non-elite enemies.+25% Ability Damage+25% Attack ReachEmpty Rune SlotEmpty Rune SlotEmpty Rune SlotUmbral Spells
Passive AbilityAura of JudgmentWhenever your Power Ability triggers, judge up to 4 enemies within the aura, dealing 263-438% Primal Damage to them.+25% Ability Damage+25% Attack ReachEmpty Rune SlotEmpty Rune SlotEmpty Rune SlotDivine Devotion
Passive AbilityAura of SolAn aura surrounds you that deals 57-94% Solar Damage every 1 seconds to enemies inside it.+25% Ability Damage+25% Attack ReachEmpty Rune SlotEmpty Rune SlotEmpty Rune SlotSolar Spells
OriginAura's Chosen+12.5% Damage to BurningProficienciesMagic WeaponsSolar SpellsOpen entry
Aura's GiftRitual Events›
Ritual EventAura's GiftDuring Dark Rituals, Aura, the Goddess of the Sun, may summon a radiating prism bearing a divine boon, but only those who overcome its trial can claim it.
Passive AbilityAura's ProtectionMaximum resistances and maximum Block Chance increased by +5%.No requirementsOpen entry
AuraboreanRaces›
RaceAuraboreanDescendants of the fallen sun goddess, the Auraboreans bear the marks of their divine lineage in their alabaster skin and golden eyes. Their numbers have dwindled, yet a noble few still command powers said to preserve the lost radiance of their goddess.+50% Solar Resistance-25% Lunar Resistance-25% Bonus Health-50% Reduced Bleed Rate+15% Rapid Attack Chance+10% Movement SpeedSun's GraceYour Dodge Charges can avoid all attacks.No requirements
Passive AbilityBand of Primal PowerYour and Ally Critical Hits have a 10% chance to become Mega Critical Hits, dealing 10x the normal Critical Hit damage.No requirementsOpen entry
Band of Primal PowerArtifacts›
ArtifactBand of Primal PowerYour and Ally Critical Hits have a 10% chance to become Mega Critical Hits, dealing 10x the normal Critical Hit damage.No requirementsOpen entry
Bandit SetArmor Sets›
Armor SetBandit SetArmor PiecesBandit's HoodBandit's VestBandit's GlovesBandit's PantsBandit's BootsBase Stats+5% All ResistancesRandom Stats (2)+20% All Damage+200% Movement Ability Damage+15% Attack Speed+5% Critical Hit Chance+100% Critical Hit Damage+10% Resistance Piercing Chance+25% Chance for Rare ItemsExceptional Random Stats (1)+20% Movement Charge Recharge Rate+7.5% Chance to Stun with Primal Damage+1 Dodge Charges(2) Set:+15% Chance to Stun with Primal Damage(3) Set:+200% Power Ability DamageMedium Armor
ClassBarbarianTo a barbarian, there is no greater honor than meeting their demise in battle against a worthy opponent, for death brings eternal renown and the adoration of the gods.+50% Bonus Health+50% Reduced Bleed RateBloodlustWhenever an enemy dies, restore 2.5% of your maximum Health.No requirementsProficienciesMedium ArmorSwordsAxesMacesThrowing WeaponsTwo-Handed WeaponsDual WieldingSavage Tactics